The great Old School Runescape times from Sletrry's blog

Every month or two I'd decide it was time to start a new accounts, motivated by some specialist build I'd seen or an inexplicable urge to live an easy life and become some kind of fabled hermit. Honestly, 12-year-old me believed that RS gold would be an enjoyable thing to do.

Logging into Runescape is like coming home to detect your parents have turned into a new dog without telling you, and they absolutely refuse to say exactly what happened to your beloved Brassica Prime. At first you could sulk and long for the puppy that was, but soon enough you begin to observe the pet is stunning compared to its haggard predecessor. It will all kinds of new tricks, it's character and charm, heaps of endgame content and doesn't need to be fed or walked often.

Where Runescape used to involve offering up one's hands , or even days, of grinding to get piecemeal progress, today it hands out level raises with a regularity that is hard to stomach if you can remember sinking 20 hours of constant play into acquiring just half of the XP you want to level up.

Happy with my advancement, I place an extra eight hours into fostering my skills. At this time my overall impression is that Runescape has only gotten wider and easier, which would not be sufficient to drag me back into its F2P cheap OSRS gold.

What did handle that (I begrudgingly admit) was the number and quality of quests to be performed in RuneScape. They also come in all sizes and shapes, from shearing sheep and running errands to slaying dragons or mounting your own prison escape. There is even a pursuit in which you take control of a seagull and use it to bomb zombie pirates with bird poo.

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By Sletrry
Added Aug 27



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